Choose a guide
- How to Play Text Adventures — commands, movement, objects, conversation, saves, history, status windows and game-window keystrokes.
- Build Your First Gamebook — passages, choices, random routes, stats, inventory, conditions, effects, Story Health and HTML releases.
- Build Your First Text Adventure — rooms, directions, objects, characters, verbs, puzzles, logic, Inform builds and release tools.
These guides are written for AccessiIf 3.x and describe the current Creator/player workflow.